Having finished a project is always nice, but when trying to share your work you might find that a few things could be done better. For example it's not very convenient for other people to download shared folders.
And expecting the end user to keep track of the dependencies for you project is something only a Linux developer would consider sane.
This is the reason that the absolute majority of widely adopted software is being distributed as single file installers. Whether it's an self extracting archive, .msi or .exe doesn't matter much, as long as it follows the routine of: 'double click' ---> next ---> next ---> next ---> finish
And so i made my own custom installer for the game i made:
The project is on GitHub (Get Money Game installer)
And the installer can be downloaded directly
Now, this is a bit more work than using Install Shield or the OneClick installer, but it feels damn good to avoid the bloat and junk that comes with Install Shield. Currently the installer just installs, no uninstall is available, but the files are dropped to desktop and you just delete them if you want.
This shows an example on how an embedded resource can be retrieved and used.
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